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Cojawfee posted:I don't care if it doesn't make sense in the TV show world, I want season 2 to include the classic Bethesda "NPC does walking animation into a table while trying to talk to you". Tim Cain on his youtube channel talks about how he saw one of the extras unmistakably doing one of the classic fallout 1 or 2 walk cycles in the background of one scene. Sunday Morning posted:They should do a "bloopers reel" of classic Bethesda game bugs ruining actual scenes. Oh that would be a great. All the production crew seemed to of played enough fallout you know they'd have a hell of a long list of ones to chose from.
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# ? May 18, 2024 02:23 |
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# ? May 18, 2024 22:35 |
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At the minimum, have someone walk into an A/B shot of two people talking. Have someone give some exposition, and another character just walks into the shot and stares at the camera.
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# ? May 18, 2024 02:28 |
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Cojawfee posted:At the minimum, have someone walk into an A/B shot of two people talking. Have someone give some exposition, and another character just walks into the shot and stares at the camera. Someone needs to shoot Norman dead, then 10 seconds later he gets back up completely unharmed
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# ? May 18, 2024 02:37 |
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Sunday Morning posted:They should do a "bloopers reel" of classic Bethesda game bugs ruining actual scenes. That would be amazing. Someone puts an object down on a table. It vibrates for a few seconds, then launches itself into the ceiling.
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# ? May 18, 2024 03:27 |
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One thing I was unclear on was when Steph said she came from Vault 31 was she lying or in on the scam?
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# ? May 18, 2024 03:38 |
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Vakal posted:One thing I was unclear on was when Steph said she came from Vault 31 was she lying or in on the scam? She is listed on the panel that says who was unfrozen.
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# ? May 18, 2024 03:39 |
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Cojawfee posted:She is listed on the panel that says who was unfrozen. And she is sent to 32 and is named as interim overseer there, which was so blatant that even her intentionally blinkered new partner couldn't help but understand what was going on.
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# ? May 18, 2024 05:50 |
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Two episodes in and i feel like the characters borrowed the teleporters from Game of Thrones to get places, and meet right when they must in order to get the plot moving
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# ? May 18, 2024 05:57 |
dr_rat posted:Tim Cain on his youtube channel talks about how he saw one of the extras unmistakably doing one of the classic fallout 1 or 2 walk cycles in the background of one scene. The first guy Lucy meets is doing that walk too, the guy who had never been over the hill to Filly. And watching Lucy killing someone with a 10mm, followed by them just catapulting over the horizon after they fall down would be neat too.
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# ? May 18, 2024 06:19 |
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lol I just had that happen tonight. I killed a guy and then went to where I killed him after the fight was over. Couldn't find him. Looked around and saw a hand, so I looted that. Then I look up and the rest of the body is across the river.
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# ? May 18, 2024 07:30 |
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mp5 posted:Two episodes in and i feel like the characters borrowed the teleporters from Game of Thrones to get places, and meet right when they must in order to get the plot moving The Ghoul has already explored the whole map so he's just using fast travel waypoints.
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# ? May 18, 2024 14:03 |
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There's a scene of an NPC marking a quest location on Lucy's pipboy too
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# ? May 18, 2024 14:16 |
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“Thanks for not shooting me with your gun! You’re a nice person.” +1 Karma What a fun and silly show. I think it’s the best video game to live action entertainment I’ve ever seen. I’d put it up there with the first series of Castlevania too. Hell, if next season is just as goofy and fun I’d be willing to kick it up into the number two spot directly below Captain N: The Game Master. Robobot fucked around with this message at 14:56 on May 18, 2024 |
# ? May 18, 2024 14:52 |
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ONE YEAR LATER posted:There's a scene of an NPC marking a quest location on Lucy's pipboy too I liked that they made no effort to show how twiddling a dial would let you set precise map coordinate in less that 10 seconds. Some things are better when you just make no effort to explain them.
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# ? May 18, 2024 15:16 |
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Megillah Gorilla posted:I liked that they made no effort to show how twiddling a dial would let you set precise map coordinate in less that 10 seconds. Yeah, it's really best they never go into how you're meant to actually use a pipboy, as if you look at it, it has like two dials and four buttons or something close to that, and realistically it would be god drat hell to actually do the stuff you're meant to be able to using just them. There's no way copious swearing wouldn't be involved ever time you use it.
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# ? May 18, 2024 15:26 |
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Like There's like two big red buttons, three white ones and maybe some hexagons. What they hell are they doing? But nope, the shot always just cuts away to the person next to the one trying to break through the door's "encryption" or have a droid stick their dick into it. And yet, it works, because the aesthetics of the things feel 'real' even though we never see their actual use. e: this, lol Megillah Gorilla fucked around with this message at 16:23 on May 18, 2024 |
# ? May 18, 2024 16:19 |
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Megillah Gorilla posted:e: this, lol get a load of this guy, doesn't know how to use the three holes XD
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# ? May 18, 2024 17:46 |
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Bohemian Nights posted:get a load of this guy, doesn't know how to use the three holes XD I always assumed the big ones are "open" and "close" in very industrial and forever-lasting designed button design, and the third small one is a datajack to lock the thing with the pipboy USB-plug they sometimes use with machines, especially Vault doors.
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# ? May 18, 2024 18:45 |
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They’re not buttons, and besides that you should never use the same color for open and close.
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# ? May 18, 2024 19:00 |
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WithoutTheFezOn posted:They’re not buttons, and besides that you should never use the same color for open and close. Hey, when you need to get a space station built that's as big as a small moon, sometime you run out of different coloured buttons and cut corners. A couple of floors are just a long corridor that goes past all the elevators, and doesn't actually lead anywhere else.
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# ? May 18, 2024 19:05 |
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# ? May 18, 2024 22:35 |
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We see Sabine slice a door in Rebels by inputting specific patterns (Most prominently during the S3 premier, I believe?), but still no real explanation for how it actually works I'll take "Characters knows how it works in-universe without having to turn to the camera and explain how it works" any day of the week - it's its own kind of storytelling Just yet another weird gamism that doesn't really translate to real life, I suppose - it's goofy that it's a diegetic thing
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# ? May 18, 2024 19:16 |