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my kinda ape
Sep 15, 2008

Everything's gonna be A-OK
Oven Wrangler
In the game I've been running we have east-west wraparound and a large interconnected single cave system (not a donut). The game put like 8 entrances in the south in the territory of me and one of my neighbors and about 3 in the center towards the south, and zero in the north half of the map. It also put 7 out of the 19 throne points in the caves :psyduck:.

It's basically been me, my neighbor, and Agartha fighting for control of the giant cave system that we have all to ourselves. Unsurprisingly we've all been the strongest nations for most of the game.

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Libluini
May 18, 2012

I gravitated towards the Greens, eventually even joining the party itself.

The Linke is a party I grudgingly accept exists, but I've learned enough about DDR-history I can't bring myself to trust a party that was once the SED, a party leading the corrupt state apparatus ...
Grimey Drawer

FrancisFukyomama posted:

I like how dominions doesn’t feature boats in any capacity aside from as an abstract transport stat despite there being several nautical themed nations

Wonder if anyone’s tried jury rigging a boat in a mod as an underwater unit permanently floating at the highest elevation

Could you imagine the insanity if Dom 7 merges CoE-style naval mechanics with Dominions army mechanics? Gloriously stupid naval battles. :allears:

Flavahbeast
Jul 21, 2001


patch today

quote:

New dire portent messages

is this the first time they've added new global enchantment messages since dom3?

Donkringel
Apr 22, 2008

Flavahbeast posted:

patch today

is this the first time they've added new global enchantment messages since dom3?

Oh good I can have all the dread hit me at once instead of hunting for the new global in the globals screen.

Tuna-Fish
Sep 13, 2017

code:
Throne of Creation turmoil scale +3 -> +1
Finally, the buff that the throne of creation desperately needed!

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