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vorebane
Feb 2, 2009

"I like Ur and Kavodel and Enki being nice to people for some reason."

Wrong Voter amongst wrong voters
Point of curiosity - are the odd officers out the ones from the escape pods? I rather suspect they were carrying prisoners, if a Kessel based transport is involved, but probably there's no link.

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Madurai
Jun 26, 2012

vorebane posted:

Point of curiosity - are the odd officers out the ones from the escape pods? I rather suspect they were carrying prisoners, if a Kessel based transport is involved, but probably there's no link.

The distribution of new to old uniforms seems without pattern, but your sample size is pretty low.

If the Eta that blew itself up was carrying prisoners, they were doing so in unpressurized containers--and no SAR efforts reported finding any bodies.


Between ANH and ESB, the Imperial uniforms changed color

vorebane
Feb 2, 2009

"I like Ur and Kavodel and Enki being nice to people for some reason."

Wrong Voter amongst wrong voters
Thank you, Madurai

Madurai
Jun 26, 2012

Reported times of arrival:
frigate Taana Overdrive, Day 139
frigate Skyhook, Day 140
cruiser Sphaerolana, Day 143

Day 126

Amphest raiders, after several dry days of nothing, chase off a pair of Lambda-class shuttles who weren't quite deep enough inside the limit to keep them from jumping back out.


Day 129

Bases on Hypori, Xorrn, and Bundil put new hangars into operation, shuffling in six more squadrons of shiny-new TIE fighters.


The situation on Kidria continues to look dire, and Commando Team Two continue to implore Agent Sunstalker and their direct-report channel for at least a show of force to raise insurgent morale.

Madurai fucked around with this message at 20:43 on Apr 6, 2023

vorebane
Feb 2, 2009

"I like Ur and Kavodel and Enki being nice to people for some reason."

Wrong Voter amongst wrong voters
What fresh assets do we have available right now? I should look through the thread.

Definitely looking forward to throwing a bit of our new weight around.

Madurai
Jun 26, 2012

The list on the first page is still current, I think.

thatbastardken
Apr 23, 2010

A contract signed by a minor is not binding!
Kidria has a Planetary Defense Center, what do we estimate it would take to destroy that? Would a bombing run do the trick, or would we need sustained attacks?

Madurai
Jun 26, 2012

It's pretty small. Like, a corvette worth of combat capability, and that's including the one fighter squadron.

thatbastardken
Apr 23, 2010

A contract signed by a minor is not binding!
Proposed Operation:

Fortune, Hound, and Racer Squadrons are to carry out a low-level precision bombing attack on the Kidria Planetary Defense Center, escorted by Silver Squadron.

Show of force. If it succeeds we should at least damage the Imperial ability to coordinate their efforts on the surface. Even a failure that's not a complete disaster will at least show the local insurgent's they're not alone.

Madurai
Jun 26, 2012

thatbastardken posted:

Proposed Operation:

Fortune, Hound, and Racer Squadrons are to carry out a low-level precision bombing attack on the Kidria Planetary Defense Center, escorted by Silver Squadron.

Show of force. If it succeeds we should at least damage the Imperial ability to coordinate their efforts on the surface. Even a failure that's not a complete disaster will at least show the local insurgent's they're not alone.

Is this an ASAP mission, or for a specific day?

thatbastardken
Apr 23, 2010

A contract signed by a minor is not binding!

Madurai posted:

Is this an ASAP mission, or for a specific day?

As soon as practicable, which is to say the squadrons have time to do practice runs or whatever but I'd like it within the week.

Once the Amphest raiders have had some time to recover send the same units out to Kala system for the same reason.

Madurai
Jun 26, 2012

Day 131

The strike on Kidria achieves more or less total surprise, with almost no ground fire rising to meet the Y-Wings dropping in through the atmosphere. Hound squadron's initial run flattens the PDC very spectacularly, leaving the other two with spending desultory bomb drops and strafing runs on anything resembling a military target (read: blaster flashes). Silver Squadron becomes briefly entangled hunting down police gunship airpeeders--Silver 12 bags an early kill, but then Silver Lead midairs with another and the squadron XO pulls the rest of them out to follow the withdrawing Y-wings.

Commando Two can confirm the total destruction of the base, but affects on the garrison troops appear to have been largely psychological; as well, the mood among the insurgents has raised immediately.

Day 132

Raddus Base expansion declared fully operational

Day 133

A Quasar Fire-class carrier in company with two light cruisers takes station in orbit above Kidria. Ominously, they aren't Thunderhead, nor any of the other Arquitens-class that have been spotted in-sector before. Temporary fortifications and barracks are going up in the ruins of the Kidria PDC as the Imperials start to rebuild.

Day 134

Kala system raiders manage to corral an Eta-class barge near the limit and disable it before it can emergency jump. It's disabled in short order, but the call goes out, and is answered with shocking swiftness. One of the Meridian-class cruisers comes dropping in, close enough that the salvage effort is jeapordized. The purged nav systems can't be brought back online before the ship will be in turbolaser range, so the raid commander pulls the plug and orders Kuat 1243 scuttled before retreating.

vorebane
Feb 2, 2009

"I like Ur and Kavodel and Enki being nice to people for some reason."

Wrong Voter amongst wrong voters
hm we may want different tactics. time to think about how much force we need to dislodge that fleet over Kidria, I guess

thatbastardken
Apr 23, 2010

A contract signed by a minor is not binding!

vorebane posted:

hm we may want different tactics. time to think about how much force we need to dislodge that fleet over Kidria, I guess

it's an interesting problem, for sure. until our squadrons are back up to strength I don't want to push a pitched battle. in a couple of weeks we'll have Sphaerolana and two extra frigates, enough firepower to hopefully score a clean win. I'd wait until then unless pressing circumstances arise.

Meanwhile the speedy response to the raiding is interesting - I'd like to see if we can repeat that pattern and maybe use it to lure the response force into a trap.

Re-task the raiders to Nori. Unless a prize is super juicy, let it get off a distress call and see what happens.


Madurai, what's the timeline on getting starfighter replacements?

Madurai
Jun 26, 2012

thatbastardken posted:


Madurai, what's the timeline on getting starfighter replacements?

It's the same 3-30 days after the requisition is made as it is for everything. Unless I'm misremembering, you'd deferred replacements because of the shipping shortage upping the cost on them.

Madurai
Jun 26, 2012

Day 135

Ships on exercises in the Contri system (where Raddus Base is) detect traces of weapons fire in the asteroid belt further in-system. Scrambling Checkmate Squadron off their patrol station to investigate, the "weapons fire" quickly resolves to a mining ship placidly torching an asteroid with a plasma drill. The ship, a Y-8 transport commonly used for that purpose, doesn't respond to hails initially, but after repeated attempts, one of the crew eventually frantically signals from the surface of the asteroid.



The ship is identified as Mighty Lever, a non-guild "wildcat" prospector registered out of Hypori. The two crew (and one droid) are not apparently inclined to run, especially in the face of a half-dozen starfighters circling them, and Bitterspite eventually arrives on station to collect them for interrogation and possible internment.

The miners' IDs check out (they have valid Imperial chaincodes), and they don't have any stated intentions to go rat you out--but they (by their own statements backed up by computer logs) have been in-system for over a month, and could have detected any number of your ships. Contri is marked in Imperial Notices to Spacers as a hazardous pirate activity zone, and the hope possible competitors being scared off by this attracted Mighty Lever's owner and mate-- obvious get-rich-quick types -- to try their luck.

thatbastardken
Apr 23, 2010

A contract signed by a minor is not binding!
Well, we can't let them go. What's the mining like? Worth bringing in equipment to turn into a revenue stream?

Madurai posted:

It's the same 3-30 days after the requisition is made as it is for everything. Unless I'm misremembering, you'd deferred replacements because of the shipping shortage upping the cost on them.

I don't think we had deferred it, but we only ordered them for Hookbat, Azure, Checkmate, and Dawn

Madurai
Jun 26, 2012

thatbastardken posted:

Well, we can't let them go. What's the mining like? Worth bringing in equipment to turn into a revenue stream?

I don't think we had deferred it, but we only ordered them for Hookbat, Azure, Checkmate, and Dawn

You are absolutely correct, and they would have arrived on Day 123.

Madurai
Jun 26, 2012

thatbastardken posted:

Well, we can't let them go. What's the mining like? Worth bringing in equipment to turn into a revenue stream?

It'd be a trickle, unless you found something spectacular.

We'll need a decision on Keep, Release, or Other for Mighty Lever's crew.


Day 137

Two more new ship ID's appear, not requiring much sleuthing or decrypting, since the two Arquitens-class cruisers arrive at Hypori and announce themselves as if they hadn't heard of the comms restrictions the Imperials have been observing for months. Repudiant and Heriot are quickly hushed up and redirected to parts unknown.

Day 138

Tyrannicide reports a catastrophic malfunction which threatened to disable the ship, but was contained to her datalink and short-range scanners. Initially thought to be a software glitch (for which the old Dreadnought has become infamous), the culprit proved to be a hardware problem--specifically a series of tetrode power relays unique to its pre-Clone Wars electronics that have been slowly degrading over time. A couple of failures began a cascade discharge that was stopped only through physically severing transmission lines (with hand blasters) before it could spread to the hyperdrive, and from there into the main reactor. The ship is still flight- and combat-worthy in its current state, though incapable of coordinating fire or hyperspace jumps with its squadron. More seriously, replacement parts are simply no longer manufactured for its systems, and even replacing them with all new ones will be a trial, since there exist no one set of correct system diagrams after decades of modifications by a series of owners. On the bright side, if you wanted to put in fancier electronics, this is an opportunity.

Day 139

Frigate Taana Overdrive reports for duty.

vorebane
Feb 2, 2009

"I like Ur and Kavodel and Enki being nice to people for some reason."

Wrong Voter amongst wrong voters
Release the Mighty Lever

thatbastardken
Apr 23, 2010

A contract signed by a minor is not binding!

vorebane posted:

Release the Mighty Lever

Agreed. They're just civilians going about their lawful(-ish) business with no connection to the imperial war effort. Detaining them might be better for security purposes but it would also make a mockery of our claim to be better than the Empire.

Madurai
Jun 26, 2012

Day 140

Mighty Lever departs Raddus Base with the gratitude (and obvious relief) of both crew. They do not, however, leave the system, but go right back to rockhopping in the outer belt.

Frigate Skyhook reports for duty. Sphaerolana reports she is three days from arrival.

thatbastardken
Apr 23, 2010

A contract signed by a minor is not binding!

quote:

Step 1: contact mission with local insurgent cells
Step 2: send an amount of supplies (measured in req credits) in transports that would have to make their own separate infiltration missions
Step 3: the amount would provide a small amount of influence on the monthly occupation/consolidation table roll
Each cargo hold (H) on a ship can hold 500 Cr worth of supplies. Shuttles can hold---less than that, I'd have to look up the exact amount

The fully behind-the-scenes mechanics are that it takes one hold's worth of supply to temporarily convert one guerrilla unit to a fully in-supply infantry company for the month, which about doubles it's effectiveness in the count for determining force ratios on-planet.
Related: each company of troops you need require a minimum of the same amount to sustain a month of combat. I haven't bothered calculating any of that for your previous ops because they were all one-day raids. Food for thought for future ops planning.

We can't spare manpower for the fight on Kidria, but we might be able to spare supplies. How much would it cost and how many transports would we need to fully upgrade the known insurgent forces for a month?

what could possibly go wrong?

Madurai
Jun 26, 2012

thatbastardken posted:

We can't spare manpower for the fight on Kidria, but we might be able to spare supplies. How much would it cost and how many transports would we need to fully upgrade the known insurgent forces for a month?


The exact numbers can only be estimated, of course, but personnel in place put it conservatively around 50 companies' worth. 2500 credits of supply would take you multiple runs with every freighter you've got. Obviously, that's a tall order both in terms of quantity and successful infiltrations.

Whoops! Math error--misplaced a decimal. It's still a lot of cargo space, though.

Madurai fucked around with this message at 20:34 on Jul 15, 2023

thatbastardken
Apr 23, 2010

A contract signed by a minor is not binding!

Madurai posted:

The exact numbers can only be estimated, of course, but personnel in place put it conservatively around 50 companies' worth. 25,000 credits of supply would take you multiple runs with every freighter you've got. Obviously, that's a tall order both in terms of quantity and successful infiltrations.

Yeah our warchest atm can't cover even 10% of that if my numbers are correct. We can afford like...one company worth of supplies.

I think it's worth doing morally, but I'm not sure if it's an economical way to oppose the occupation. Of course, I don't know what it takes to keep up an active occupation by like, 60 stormtrooper companies.

Could General Price's 'Scavenger' trait help in this situation?

Madurai
Jun 26, 2012

thatbastardken posted:

Yeah our warchest atm can't cover even 10% of that if my numbers are correct. We can afford like...one company worth of supplies.

I think it's worth doing morally, but I'm not sure if it's an economical way to oppose the occupation. Of course, I don't know what it takes to keep up an active occupation by like, 60 stormtrooper companies.

Could General Price's 'Scavenger' trait help in this situation?

Scavenger will cut your requirements by 10%, but only for the units Gen Price is in direct command of. (increasing grade will increase the effects of perks generally)

Madurai
Jun 26, 2012

Day 141

Kala system raiders try for another dip in the well and are detected and run off almost immediately--there appears to be at least one light cruiser and probably more on-station as a standing patrol. Multiple TIE squadrons in evidence, ones that clearly did not come all the way up for the planet.

Day 143
Sphaerolana arrives to great fanfare, brightening the mood at Infinity Base. No group is more excited than the crew of Tyrannicide, who exhibit a very real sense of not being the biggest Rebel target in the sector any more.

Day 144
Kidria insurgents stage a daring raid on the governor's official residence. This is, in purely military terms, a disaster for them, yet there is exultation from all the underground leaders that Commando Two is in contact with. Even the fact that Governor Arzand was not in the mane at the time of the raid is counted as a win, as the propaganda value of "cowering in an Imperial bunker" is judged worth it.

vorebane
Feb 2, 2009

"I like Ur and Kavodel and Enki being nice to people for some reason."

Wrong Voter amongst wrong voters
I think we want to muster for an attack here. Not at Kidria, but somewhere else. if we can take one of their capital ships off the board that would be fantastic.

What do you think TBK? I will begin drafting a rough attack.

thatbastardken
Apr 23, 2010

A contract signed by a minor is not binding!

vorebane posted:

I think we want to muster for an attack here. Not at Kidria, but somewhere else. if we can take one of their capital ships off the board that would be fantastic.

What do you think TBK? I will begin drafting a rough attack.

definitely start looking around for targets to attack. raiding and insurgency is our bread and butter, but fleet actions are what make people sit up and take notice.

vorebane
Feb 2, 2009

"I like Ur and Kavodel and Enki being nice to people for some reason."

Wrong Voter amongst wrong voters
cap ships Tyrannicide, Windborne, Double Eagle, Honorbound, Synox Cocktail, Skyhook, Taana Overdrive, Nightbloom, Breha’s Heart, Unbreakable, Hard Shadow, Terrorine, Sympathic, Sundiver, Sonnet, Empyrean,

and squadrons Azure, Hookbat, Silver, Acid, Umber, Neon, Brawler, Angel, Diamond, Poison, Dart, Fortune to support

to attack Bundil

Any objections or amendments, council??

Madurai
Jun 26, 2012

While this is being considered, are the ships and squadrons from different bases going to form up before jumping in to Bundil, or will they rendezvous in the target system?

vorebane
Feb 2, 2009

"I like Ur and Kavodel and Enki being nice to people for some reason."

Wrong Voter amongst wrong voters
We should rendezvous for this, yes, well spotted.

thatbastardken
Apr 23, 2010

A contract signed by a minor is not binding!

vorebane posted:

cap ships Tyrannicide, Windborne, Double Eagle, Honorbound, Synox Cocktail, Skyhook, Taana Overdrive, Nightbloom, Breha’s Heart, Unbreakable, Hard Shadow, Terrorine, Sympathic, Sundiver, Sonnet, Empyrean,

and squadrons Azure, Hookbat, Silver, Acid, Umber, Neon, Brawler, Angel, Diamond, Poison, Dart, Fortune to support

to attack Bundil

Any objections or amendments, council??

it's a big commitment but gently caress it, we ball.

vorebane
Feb 2, 2009

"I like Ur and Kavodel and Enki being nice to people for some reason."

Wrong Voter amongst wrong voters
I figure if it gets bad, we drop the Spheroleana on them.

WhiskeyWhiskers
Oct 14, 2013


"هذا ليس عادلاً."
"هذا ليس عادلاً على الإطلاق."
"كان هناك وقت الآن."
(السياق الخفي: للقراءة)
Should we try a commando/ground troop insertion under cover of the space battle?

WhiskeyWhiskers fucked around with this message at 07:53 on Oct 31, 2023

thatbastardken
Apr 23, 2010

A contract signed by a minor is not binding!

WhiskeyWhiskers posted:

Should we try a commando/ground troop insertion under cover of the space battle?

we already have a commando team on Bundil, it's one of the best defended planets in the sector so a ground invasion is probably a none starter.

vorebane posted:

I figure if it gets bad, we drop the Spheroleana on them.

I would like to be clear on what the purpose of the engagement is. are we trying to force a fleet battle on our terms, or destroy orbital defenses, or what?

WhiskeyWhiskers
Oct 14, 2013


"هذا ليس عادلاً."
"هذا ليس عادلاً على الإطلاق."
"كان هناك وقت الآن."
(السياق الخفي: للقراءة)
My mistake

Madurai
Jun 26, 2012

vorebane posted:

I figure if it gets bad, we drop the Spheroleana on them.

Not trying to interfere with the decisioning process, but just for reference -- Sphaerolana is about the same size as a Quasar Fire-class carrier. It's smaller than an Acclamator or a Gladiator, and about half the tonnage of a Victory.

vorebane
Feb 2, 2009

"I like Ur and Kavodel and Enki being nice to people for some reason."

Wrong Voter amongst wrong voters
Hmm, point. I wanted to go after those starbases, but i don't actually know how feasible an objective that is. Nonetheless, I welcome the process here.

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thatbastardken
Apr 23, 2010

A contract signed by a minor is not binding!
An attack on Bundil proper might be a bridge too far:

quote:

BUNDIL (Bundil system)
ICM-class space station
XQ2-class space station
12x laser defense satellites
Apex (Meridian-class cruiser)
Thunderhead (Quasar Fire-class carrier)
Anion (Acclamator-class assault ship)
3x Gozanti-class transports (var.)
7x TIE/ln squadrons
2x TIE/sa squadrons

2x planetary defense centers
45x infantry companies
8x mechanized companies
2x heavy mechanized companies
10x fortress companies
135 security companies
2x TIE/le airspeeder gunship squadrons

Unlikely those exact capital ships are still there but we can assume the Imps won't leave it unguarded.

We know there are 2 ships (an Arquitens plus something with a hangar, per the discord) at Kala as of 2 days ago. Imps have 5 ship classes with hangers in this sector that we're aware of:
  • Quasar Fire, a light carrier.
  • Cantwell Cruiser, mostly a big tractor beam
  • Meridian Cruiser, a pocket Star Destroyer
  • Victory 2, an actual if small Star Destroyer.
  • Gladiator, another pocket Star Destroyer

The Cantwell and Quasar Fire are the good scenario if we want to force a fight on our terms: they're slower and generally less dangerous than the big girls. The Meridian or Victory 2 can outshoot pretty much our entire fleet and outrun a good chunk of it. The Gladiator I'm not as confident about, probably somewhere in the middle.

Anyway, if we want to force a fleet action I'd look at Kala instead of Bundil. If we just want to smash up orbital defences I'll need to take another look at the astrographic survey.

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